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Deep Dragon

Front

Front

Front

Front

Rear

Rear

Closeup
I wanted to make sure I got all the details to show through such as creating geometry inside the light lens that would partially show through in the render.

Closeup
I wanted to make sure I got all the details to show through such as creating geometry inside the light lens that would partially show through in the render.

Rear Panel

Rear Panel

Inside Dome
The camera itself is housed inside the case with lots of mechanical parts that control the lens and such. This is a render with the front protective dome removed.

Inside Dome
The camera itself is housed inside the case with lots of mechanical parts that control the lens and such. This is a render with the front protective dome removed.

Grey Shaded

Grey Shaded

Blocking
My original blocking came very close in proportions to the original with only some minor changes such as resizing the dome and bringing its shroud forward.

Blocking
My original blocking came very close in proportions to the original with only some minor changes such as resizing the dome and bringing its shroud forward.

Reference

Reference

Gates Underwater Camera Housing. The Deep Dragon. This is a case to take a camera deep underwater. The camera is housed inside behind the front dome.

This model featured lots of smaller details and represented a hard surface model very well. Some of the most challenging aspects were getting its legs correct with all the holes in them. I even resorted to trying a recently learned software at the time Fusion360 to attempt them. In the end, I went back to splines the accomplish the shape that was needed.

Date
March 31, 2016