Ryan Kohr
Ryan Kohr
3D Environment Arist
Denton, TX, United States

Experienced in hard surface modeling, environment, and PBR workflow
primarily in 3ds Max. Knowledge of other modeling platforms and Substance
Painter. In my free time I enjoy modeling interesting things I find online.

Looking to be a part of a rewarding project to further pursue the arts and enhance my skills.

Resume PDF

Skills

Environment Design3D ModelingEnvironment ModelingHard Surface ModelingLow-poly ModelingProp ModelingUV MappingGame DesignGame DevelopmentHigh-poly ModelingWeapon ModelingVehicle ModelingProject ManagementTexture Baking

Software proficiency

3ds Max
3ds Max
Unreal Engine
Unreal Engine
Unity
Unity
Photoshop
Photoshop
Jira
Jira
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
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