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xDefiant - Skell City

I had the absolute pleasure to work on maps for Ubisoft title : xDefiant.
- Bringing assets into Snowdrop from the Tom Clancy's Ghost Recon Breakpoint: Including updating, optimizing, and repurposing them for use on xDefiant to meet metrics and visual quality standards.
- Importing / converting textures for use in Snowdrop from Tom Clancy's Ghost Recon Breakpoint.
- Ground and Sidewalk creation and texturing.
- Planter setups
- Theming and detailing in select areas around the map.
Map walkthrough by Katie Owens.
https://www.youtube.com/watch?v=AZkxxLQ8Jtg
https://www.likeabagofbones.com/level-design/xdefiant

Artists: Sundeep Bass, Alexander Gonzalez, and Myself.
Level Designers: Katie Owens, John Slaydon
Concepting: Kent Matheson, Julius Granada, Max Liu
and many others that brought the map to its final stages after my departure.

Album
Date
January 10, 2025